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Modules

What it gives you

—

Requires

None

Required by

None

23 assets288 API members
Note

Narrative documentation for this plugin is still being written. The API reference below is complete.

API reference

Every blueprint asset in this plugin. Expand an asset to see its members.

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AddControl13 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varControl Namename—
varControl SettingsRigUnit_HierarchyAddControlTransform_Settings—
varSecondary Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varControl Suffixname—
varNull Suffixname—
varAdd Null Abovebool—
varAdd Null Belowbool—
varAdd Secondary Controlbool—
varOrient To Worldbool—
varOffset ControlTransform—
varConstrain Ctrl To Skeletonbool—
varDrive Skeletonbool—
AnimalNeck18 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varSpline ModeESplineType—
varPrimary AxisVector—
varSecondary AxisVector—
varSecondary Spline DirectionVector—
varNumber Of Controlsint—
varNumber Of Neck Bonesint—
varInner SettingsRigUnit_HierarchyAddControlTransform_Settings—
varTangent SettingsRigUnit_HierarchyAddControlTransform_Settings—
varHead Neck SettingsRigUnit_HierarchyAddControlTransform_Settings—
varHead SettingsRigUnit_HierarchyAddControlTransform_Settings—
varHead Local SettingsRigUnit_HierarchyAddControlTransform_Settings—
varFK Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varNumber Of Main Controlsint—
varDebugbool—
varStretchbool—
varRe- Orient Controlsbool—
varDefault IK Or FKbool—
AnimalSpine18 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varFK Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varMid IK Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varBody Control Shape SettingsRigUnit_HierarchyAddControlTransform_Settings—
varHips Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varHips Chest Shape SettingsRigUnit_HierarchyAddControlTransform_Settings—
varChest Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varMain Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varPrimary AxisVector—
varSecondary AxisVector—
varSecondary Spline DirectionVector—
varChest Hips PositionVector—
varBody Control Adjustmentfloat—
varNumber Of Spines Bonesint—
varDebugbool—
varHips At Pelvisbool—
varEnable Stretchbool—
varDefault FK Or IKbool—
Arm16 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varIK Shape SettingsRigUnit_HierarchyAddControlTransform_Settings—
varPV Shape SettingsRigUnit_HierarchyAddControlTransform_Settings—
varFK Shape SettingsRigUnit_HierarchyAddControlTransform_Settings—
varOffset IK CtrlTransform—
varOffset PV ControlTransform—
varElbow Bone OffsetVector—
varPole Vector Positionfloat—
varAuto Determine Axisbool—
varElbow Bone Offset Global Spacebool—
varOrient IK To Worldbool—
varFK IK Defaultbool—
varLocal Defaultbool—
varEnable Keep Alignedbool—
varEnable PV Followbool—
varEnable Softnessbool—
Chain18 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varDebugbool—
varControl SettingsRigUnit_HierarchyAddControlTransform_Settings—
varAdd Nullbool—
varCreate Control Per Bonebool—
varSolve With Spline IKbool—
varStretchbool—
varSpline ModeESplineType—
varUp AxisVector—
varSecondary Spline DirectionVector—
varNumber Of Controlsint—
varRe- Orient Controlsbool—
varDynamicsbool—
varDefault Strengthfloat—
varDefault Dampingfloat—
varDefault Blend Startfloat—
varDefault Blend Endfloat—
varDefault Blend Twistfloat—
Constraint16 members
extends ControlRig
KindNameSignatureDescription
varParentbool—
varPositionbool—
varRotationbool—
varScalebool—
varAimbool—
varAim AxisVector—
varAim Up AxisVector—
varAim Up KindEControlRigVectorKind—
varMaintain Offsetbool—
varActivebool—
varDebugbool—
varParent Constraint FilterTransformFilter—
varPosition Constraint FilterFilterOptionPerAxis—
varRotation Constraint FilterFilterOptionPerAxis—
varScale Constraint FilterFilterOptionPerAxis—
varAim Constraint FilterFilterOptionPerAxis—
Finger3 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varOverride Control Settingsbool—
varControl SettingsRigUnit_HierarchyAddControlTransform_Settings—
Foot7 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varBall IK SettingsRigUnit_HierarchyAddControlTransform_Settings—
varBall FK SettingsRigUnit_HierarchyAddControlTransform_Settings—
varFoot BK SettingsRigUnit_HierarchyAddControlTransform_Settings—
varFoot Roll SettingsRigUnit_HierarchyAddControlTransform_Settings—
varHeel IK SettingsRigUnit_HierarchyAddControlTransform_Settings—
varTip SettingsRigUnit_HierarchyAddControlTransform_Settings—
HindLeg18 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varDebugAdvanced Optionsbool—
varIK Foot ShapeRigUnit_HierarchyAddControlTransform_Settings—
varPole Vector ShapeRigUnit_HierarchyAddControlTransform_Settings—
varFK Control ShapeRigUnit_HierarchyAddControlTransform_Settings—
varPole Vector Positionfloat—
varIK Control OffsetAdvanced OptionsTransform—
varKnee Bone OffsetAdvanced OptionsVector—
varKnee Bone Offset Global SpaceAdvanced Optionsbool—
varAuto Determine Axisbool—
varFK IK Defaultbool—
varOrient IK To Worldbool—
varEnable PV Follow - Version 2bool—
varEnable Softnessbool—
varEnable Stretchbool—
varEnable PV Follow - Version 1Compatibility Optionsbool—
varPrimary AxisVector—
varSecondary AxisVector—
Hinge11 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varPrimary AxisERigControlAxis—
varColorLinearColor—
varLimit Minbool—
varLimit Maxbool—
varMinimumfloat—
varMaximumfloat—
varScalefloat—
varControlled By Proxybool—
varProxy Swingbool—
varControl Shapename—
Leg15 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varIK Shape SettingsRigUnit_HierarchyAddControlTransform_Settings—
varPV Shape SettingsRigUnit_HierarchyAddControlTransform_Settings—
varFK Shape SettingsRigUnit_HierarchyAddControlTransform_Settings—
varAuto Determine Axisbool—
varPrimary AxisVector—
varSecondary AxisVector—
varFK IK Defaultbool—
varOrient IK To Worldbool—
varPole Vector Positionfloat—
varIK Control OffsetTransform—
varEnable PV Followbool—
varEnable Softnessbool—
varKnee Bone OffsetVector—
varKnee Bone Offset Global Spacebool—
Neck5 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varHead IK SettingsRigUnit_HierarchyAddControlTransform_Settings—
varHead FK SettingsRigUnit_HierarchyAddControlTransform_Settings—
varNeck FK SettingsRigUnit_HierarchyAddControlTransform_Settings—
varFK IK Defaultbool—
Piston12 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varAdd Up Vector Ctrlbool—
varUp Vector AxisVector—
varUp Vector Offset Factorfloat—
varStart Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varEnd Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varUp Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varNamename—
varStickybool—
varReversebool—
varAs Controlsbool—
varEnd Control Positionfloat—
PivotProxy8 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varScalefloat—
varControls to Run BackwardsRigElementKey[]—
varLocalTransform—
varUse Initialbool—
varProject Downbool—
varMax Projection Distancefloat—
varControl Shapename—
Root12 members
extends ControlRig
KindNameSignatureDescription
varRoot Module SettingsRootModuleSettings—
varGenerate Socketsbool—
varGlobal Control Namename—
varRoot Control Namename—
varBody Offset Control Namename—
varRoot Ctrl SettingsRigUnit_HierarchyAddControlTransform_Settings—
varGlobal Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varBody Offset Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varSpine Namesname[]—
varOrient To Worldbool—
varRoot Control Scalefloat—
varSkeletonE_SkeletonData—
Shoulder3 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varClavicle Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varEnable Translationbool—
Spine16 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varSpine Control Shape SettingsRigUnit_HierarchyAddControlTransform_Settings—
varBody Control Shape SettingsRigUnit_HierarchyAddControlTransform_Settings—
varHips Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varChest Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varMid IK Control Shape SettingsRigUnit_HierarchyAddControlTransform_Settings—
varNumber Of Spine Bonesint—
varPrimary AxisVector—
varSecondary AxisVector—
varSecondary Spline DirectionVector—
varBody Control Adjustmentfloat—
varDefault FK Or IKbool—
varDebugbool—
varEnable Stretchbool—
varHips At Pelvisbool—
varEven IK Controlsbool—
Suspension13 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varPrimary AxisERigControlAxis—
varColorLinearColor—
varScaleVector—
varDraw Limitsbool—
varLimit Minbool—
varLimit Maxbool—
varMinimumfloat—
varMaximumfloat—
varWeightfloat—
varShape TransformTransform—
varControlled By Proxybool—
varControl Shapename—
Tail21 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varDebugbool—
varIK Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varFK Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varLocal IK Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varAdd Nullbool—
varStretchbool—
varSpline ModeESplineType—
varUp AxisVector—
varSecondary Spline DirectionVector—
varNumber Of Controlsint—
varRe- Orient Controlsbool—
varDynamicsbool—
varDefault Strengthfloat—
varDefault Dampingfloat—
varDefault Blend Startfloat—
varDefault Blend Endfloat—
varDefault Blend Twistfloat—
varNumber Of Main Controlsint—
varMain Controls As FKbool—
varDefault IK Or FKbool—
VehiclePivotProxy8 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varControls to Run BackwardsRigElementKey[]—
varGround Contact Adjustfloat—
varSteering AxisERigControlAxis—
varControl Shapename—
varControl TransformTransform—
varAuto Steeringbool—
varSuspension Lengthfloat—
Wheel10 members
extends ControlRig
KindNameSignatureDescription
varModule SettingsModuleSettings—
varAxleERigControlAxis—
varColorLinearColor—
varRadiusfloat—
varBreakfloat—
varGasfloat—
varSimulatebool—
varInvertbool—
varMax Samplesint—
varDirection AxisERigControlAxis—

Modules56

Root12 members
extends ControlRig
KindNameSignatureDescription
varRoot Module SettingsRootModuleSettings—
varGenerate Socketsbool—
varGlobal Control Namename—
varRoot Control Namename—
varBody Offset Control Namename—
varRoot Ctrl SettingsRigUnit_HierarchyAddControlTransform_Settings—
varGlobal Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varBody Offset Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varSpine Namesname[]—
varOrient To Worldbool—
varRoot Control Scalefloat—
varSkeletonE_SkeletonData—

Modules58

Root15 members
extends ControlRig
KindNameSignatureDescription
varRoot Module SettingsRootModuleSettings—
varGenerate Socketsbool—
varGlobal Control Namename—
varRoot Control Namename—
varBody Offset Control Namename—
varControl Name Prefixname—
varRoot Ctrl SettingsRigUnit_HierarchyAddControlTransform_Settings—
varGlobal Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varBody Offset Control SettingsRigUnit_HierarchyAddControlTransform_Settings—
varSpine Namesname[]—
varOrient To Worldbool—
varRoot Control Scalefloat—
varOverride SkeletonSkeleton OptionsE_SkeletonData—
varUse Override SkeletonSkeleton Optionsbool—
varSkeletonE_SkeletonData—