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MeshProcessing
What it gives you
—
Requires
None
Required by
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2 assets2 API members
Note
Narrative documentation for this plugin is still being written. The API reference below is complete.
API reference
Every blueprint asset in this plugin. Expand an asset to see its members.
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BP_SubdivideOnceUsingAutoGeneratedPolyGroups1 members
| Kind | Name | Signature | Description |
|---|---|---|---|
| fn | ProcessDynamicMeshMeshProcessor | (TargetMesh: DynamicMesh, out bFailed: bool) | Apply some processing to change the input mesh @param TargetMesh Mesh to update (in place) @param bFailed Set to true to report that the processing has failed |
BP_SubdivideOnceUsingDefaultPolyGroups1 members
| Kind | Name | Signature | Description |
|---|---|---|---|
| fn | ProcessDynamicMeshMeshProcessor | (TargetMesh: DynamicMesh, out bFailed: bool) | Apply some processing to change the input mesh @param TargetMesh Mesh to update (in place) @param bFailed Set to true to report that the processing has failed |