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DataAssets
What it gives you
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Requires
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Required by
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10 assets33 API members
Note
Narrative documentation for this plugin is still being written. The API reference below is complete.
API reference
Every blueprint asset in this plugin. Expand an asset to see its members.
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PDA_Product0 members
No editor-visible members; this asset configures defaults only.
PDA_Question3 members
| Kind | Name | Signature | Description |
|---|---|---|---|
| var | QuestionQuestion | text | Use to define the main text block of the corresponding widget. To be forwarded upon spawn. |
| var | AnswersQuestion | string[] | Use to define the correct answers of the question. To be forwarded upon spawn. |
| fn | AreAnswersCorrect | (Answers: Struct_Question_Answers, out AllCorrect: bool) | — |
PDA_Question_Options2 members
| Kind | Name | Signature | Description |
|---|---|---|---|
| var | Selection TypeQuestion | E_UI_Group_Selection | Defines if a single answer or multiple answers are accepted. Choose "SingleSelect" or "MultipleSelect". To be forwarded upon spawn. |
| var | OptionsQuestion | text[] | Defines the possible answers shown. To be forwarded upon spawn. |
PDA_Question_SelectorList2 members
| Kind | Name | Signature | Description |
|---|---|---|---|
| var | OptionsQuestion | Struct_Question_Selection[] | Defines the selectors shown to enter the answers of the question. To be forwarded upon spawn. |
| var | WidthStyle | float | — |
PDA_Question_TrueFalse0 members
No editor-visible members; this asset configures defaults only.
PDA
PDA_Article13 members
| Kind | Name | Signature | Description |
|---|---|---|---|
| var | NameDescriptory | text | struct containing the key and data table for the name of the actor. If no data table is specified the info window will show the content of the key field. |
| var | Top CategoryDescriptory | name | — |
| var | ImageAppearance | Texture2D | Image shown in the left part of the archviz info window |
| var | Actor ClassLogic | class<Actor> | class of the actor corresponding to the article data asset |
| var | ReferenceStats | name | reference code of the actor. The reference is not a tag. It serves as a product code that may be used to unequivocally find the product in a surrounding outside the application. |
| var | PriceStats | int | contains a integer, that is converted to the price in a currency as specified in the widgets.The default currency is Euro, in which the last two digits of the integer are converted to the cents |
| var | MaterialAppearance | Struct_Button_Graphic_2D[] | Array of buton info structs for each material set the actor can appear in using the visuals component. |
| var | StatsStats | Struct_StatsField[] | array of stats each of them consisting of 2 name structs |
| var | Sub CategoryDescriptory | name | — |
| var | DescriptionDescriptory | text | struct containing the key and data table for the description of the actor. If no data table is specified the info window will show the content of the key field. |
| var | SpawnableLogic | bool | set to true for the spawn button to appear in the catalogue. |
| var | AvailabilityLogic | E_Object_Availability | specifies if the article can be added to the shopping cart. set to unavailable to remove the buy button from catalogue or info window |
| var | GalleryAppearance | Texture2D[] | Textures used for the gallery in the info window. |
QuizPage
BP_QuizPage_FrontPage4 members
| Kind | Name | Signature | Description |
|---|---|---|---|
| var | ImageContent | Texture2D | — |
| var | TitleContent | text | Defines the content of the title text block of the corresponding widget. To be forwarded upon spawn. |
| var | Main TextContent | text | Defines the content of the main text block of the corresponding widget. To be forwarded upon spawn. |
| var | Bullet PointsContent | text[] | — |
BP_QuizPage_Question1 members
| Kind | Name | Signature | Description |
|---|---|---|---|
| var | Question ObjectContent | PDA_Question | — |
BP_QuizPage_Results3 members
| Kind | Name | Signature | Description |
|---|---|---|---|
| var | TitleContent | text | Defines the content of the title text block of the corresponding widget. To be forwarded upon spawn. |
| var | SetsStages | int[] | — |
| fn | getResultsText | (Percent: float, out Text: text, out Subtext: text) | — |
PDA_QuizPage5 members
| Kind | Name | Signature | Description |
|---|---|---|---|
| var | Quiz WidgetMain | class<WBP_QuizPage> | Defines the widget corresponding to the quiz object. To be forwarded at spawn. |
| var | Context WidgetContext | class<WBP_QuizContext> | — |
| var | Context TextsContext | text[] | — |
| var | Context ImagesContext | Texture2D[] | — |
| fn | HasContext | (out HasContext: bool) | — |