---
title: UtilityRigs
product: Advanced Framework Pro
version: 1.0
engine: Unreal Engine 5.8
updated: 2026-10-05
canonical: https://docs.human-codeable.com/plugins/utilityrigs.html
---

System

# UtilityRigs

#### What it gives you

—

#### Requires

None

#### Required by

None

7 assets4 API members

Note

Narrative documentation for this plugin is still being written. The API reference below is complete.

## API reference

Every blueprint asset in this plugin. Expand an asset to see its members.

### /

**CRU_3Node**0 members

extends `ControlRig`

No editor-visible members; this asset configures defaults only.

**CRU_AddLocator**3 members

extends `ControlRig`

| Kind | Name | Signature | Description |
|---|---|---|---|
| var | `Num Of Locators` | `int` | — |
| var | `Color` | `LinearColor` | — |
| var | `Preferred Rotation Order` | `EEulerRotationOrder` | — |

**CRU_BlendParent**0 members

extends `ControlRig`

No editor-visible members; this asset configures defaults only.

**CRU_ChainSim**0 members

extends `ControlRig`

No editor-visible members; this asset configures defaults only.

**CRU_MorphTargetDriver**1 members

extends `ControlRig`

| Kind | Name | Signature | Description |
|---|---|---|---|
| var | `Morph Targets` | `name[]` | — |

**CRU_SingleSim**0 members

extends `ControlRig`

No editor-visible members; this asset configures defaults only.

**CRU_SplinePath**0 members

extends `ControlRig`

No editor-visible members; this asset configures defaults only.
