---
title: Sequencer
product: Advanced Framework Pro
version: 1.0
engine: Unreal Engine 5.8
updated: 2026-10-05
canonical: https://docs.human-codeable.com/plugins/sequencer.html
---

System

# Sequencer

#### What it gives you

—

#### Requires

None

#### Required by

None

1 assets11 API members

Note

Narrative documentation for this plugin is still being written. The API reference below is complete.

## API reference

Every blueprint asset in this plugin. Expand an asset to see its members.

### /

**DefaultTakeBurnIn**11 members

extends `LevelSequenceBurnIn`

| Kind | Name | Signature | Description |
|---|---|---|---|
| var | `Foreground Color` | `LinearColor` | — |
| var | `Background Color` | `LinearColor` | — |
| fn | `CacheData` | `()` | — |
| fn | `Get_BottomRight_Text_0` | `() → text` | — |
| fn | `Get_BottomCenter_Text_0` | `() → text` | — |
| fn | `Get_BottomLeft_Text_0` | `() → text` | — |
| fn | `Get_TopRight_Text_0` | `() → text` | — |
| fn | `Get_TopCenter_Text_0` | `() → text` | — |
| fn | `Get_TopLeft_Text_0` | `() → text` | — |
| fn | `GetSettingsClass`Burn In | `() → class<LevelSequenceBurnInInitSettings>` | Get the settings class to use for this burn in |
| event | `SetSettings`Burn In | `(InSettings: Object)` | Called when this burn in is receiving its settings |
