---
title: DeformerRigs
product: Advanced Framework Pro
version: 1.0
engine: Unreal Engine 5.8
updated: 2026-10-05
canonical: https://docs.human-codeable.com/plugins/deformerrigs.html
---

System

# DeformerRigs

#### What it gives you

—

#### Requires

None

#### Required by

None

6 assets10 API members

Note

Narrative documentation for this plugin is still being written. The API reference below is complete.

## API reference

Every blueprint asset in this plugin. Expand an asset to see its members.

### CameraSpaceLatticeDeformer

**CRD_CameraSpaceLattice_10x10**0 members

extends `ControlRig`

No editor-visible members; this asset configures defaults only.

### LatticeDeformer

**CRD_Lattice**7 members

extends `ControlRig`

| Kind | Name | Signature | Description |
|---|---|---|---|
| var | `Num Points` | `IntVector` | — |
| var | `Scale` | `Vector` | — |
| var | `Point Color` | `LinearColor` | — |
| var | `Point Size` | `float` | — |
| var | `Deformer Execution Phase` | `EOptimusDeformerExecutionPhase` | — |
| var | `Deform Child Components` | `bool` | — |
| var | `Current Transform` | `Transform` | — |

**CRD_Lattice_2x2x2**0 members

extends `ControlRig`

No editor-visible members; this asset configures defaults only.

**CRD_Lattice_3x3x3**0 members

extends `ControlRig`

No editor-visible members; this asset configures defaults only.

**CRD_Lattice_4x4x4**0 members

extends `ControlRig`

No editor-visible members; this asset configures defaults only.

### SculptDeformer

**CRD_SculptDeformer**3 members

extends `ControlRig`

| Kind | Name | Signature | Description |
|---|---|---|---|
| var | `Deformer Execution Phase` | `EOptimusDeformerExecutionPhase` | — |
| var | `Deform Child Components` | `bool` | — |
| var | `Current Transform` | `Transform` | — |
