---
title: AFA_Icons
product: Advanced Framework Pro
version: 1.0
engine: Unreal Engine 5.8
updated: 2026-10-05
canonical: https://docs.human-codeable.com/plugins/afa-icons.html
---

Assets

# AFA_Icons

Shared icon textures used across the UI widgets.

#### What it gives you

- A consistent icon set for buttons, notifications and controls

#### Requires

None

#### Required by

None

0 assets0 API members

## Description

A small set of interface icons — chevrons in four directions, delete, download, error, warning, reset, volume mute, and a blank placeholder — used by the framework's own widgets. They are plain textures, so they tint with whatever colour the widget applies.

## Setup

1. Enable `AFA_Icons`.
2. Reference the `T_Icon_*` textures where a widget asks for an icon.

## Usage

Assign an icon texture to any widget or notification taking one. Icons are monochrome and tint with the theme, so the same texture works in light and dark themes.

![The icon set](../images/AFA_Icons_sheet.png)

The icon set

## Key properties

| Property | When to change |
|---|---|
| Icon texture | Swap for your own; keep them monochrome so tinting works |

## Extending

Add your own icon textures in project content, matching the monochrome convention.

## Example map

Used by the buttons, notifications and settings widgets throughout the examples.

## Troubleshooting

**An icon shows as a solid block.** It is not monochrome with alpha; tinting expects an alpha-based icon.

## API reference

This plugin ships assets rather than blueprint classes, so it has no blueprint API. See the Description and Usage sections above.
